Working on the app icon for the game. It's been awhile since I've used Illustrator and I'm starting to remember why I love it.
Age 38
Waiter
CCAC
Pittsburgh
Joined on 1/4/09
Posted by Barzona - August 14th, 2015
So, I just got my Mac back and noticed that all of the art assets I had created using my laptop were incredibly dark and totally not the way I had intended. I was mortified. Luckily, Photoshop is awesome and I was able to fix all of it in an instant. I can't believe all of the art I had been showing up to this point was looking so bad...
New BG
Posted by Barzona - July 25th, 2015
Short hiatus to recuperate my health a little.
Some stupid little progress today. Phoenix can now die (demo only), has a few more attacks, and I'm slowly building the a.i. up for her. Changed some of the mite's attacks to look cooler. Also have some faux particle effects now.
Oh, I wish I could create 3D objects and make a 2.5D game. Imagine all the possibilities that would open up with lighting effects and stuff..
If I finish this boss, I can actually say that a level is officially completed.
Posted by Barzona - April 2nd, 2015
I've got alternate playable characters going for the game. You'll now be able to play as Luna!
The way I may do this is that each alternate character will increase power alongside the mite, but only the mite can upgrade, so if you want an alternate character to be strong enough to contend with harder levels, you'll have to play the Mite at least a little.
Just thoughts. I'm happy about this little extra.